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Do not translate text that appears unreliable or low-quality.Consider adding a topic to this template: there are already 2,523 articles in the main category, and specifying |topic= will aid in categorization.Machine translation like DeepL or Google Translate is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Wikipedia.If someone is killed by population control, his parents are penalized for fertility.
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If someone is killed by population control, those close to him are not stressed. Up to the third successor of the title will not die.Īnyone has relationship with player and player's family are not deadĪnyone subject to the player's scheme does not die. If the target is a ruler, heir to a ruler, or a spouse/concubine of a ruler or heir, It never dies. This limit increases with higher dynasty prestige. If the target is the dominant gender in the target's faith, and the number of younger people with the dominant gender in your dynasty has been extremely reduced, the target does not die. The emperor is counted as 4 rulers, the king is 3 rulers, the duke is 2 rulers, and the count is 1 ruler. A higher rank ruler can be counted as being considered more than one ruler. If the number of close family members of the target, who are up to 15 years older than the subject, is fewer than the number of rulers among the close family members, the probability of dying is significantly reduced. The further the target's location is from the player, the higher the probability of dying. The older the target, the higher the probability of dying. The player's heir is considered the player's family.
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If the target is a member of the player's family and there are no more than a 1,000 members, it does not die. If the target is in the player's court, It never dies. If the target is a spouse, concubine, or betrothal of/with the player or of a close family member of the player, It never dies. If the target is a player or a close family member of the player, It never dies. When the population exceeds 22,500, it starts working again. Population control begins when there are more than 22,500 people, and the death cycle continues until there are less than 20,000 people, and if too few people die in one cycle, the cycle stops. These algorithms are subject to change without notice. Multiplayer compatible (In theory, Not tested) Steam\steamapps\workshop\content\1158310\2276469612\common\script_values\PopulationControl_basic_values.txt
#VICTORIA III REDDIT MOD#
You can customize this mod by editing the following files. Please be patient.įor the sake of the player's happiness, there is no population control in place for players and their courts. If the current population is already large, it will take years to be controlled. Characters such as lords, heirs, or lords with no heir are less likely to die. They are too old, far from the player, or in poor health. Characters to die are generally unimportant characters. If the population exceeds the specified value, the characters are randomly get plague or die.Ĭharacters to die are not completely random. To control the population, you need to start decision. A simple mode that controls the population.Ĭreates a decision to control the population.
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